CARD DISCOVERY

Time Out

What can you build with Time Out?

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.

X-Ray is a metaphor for analysis and discovery — not physical scanning.

CounterspellAn Offer You Can't RefuseArcane Denial Time Out X-RAY TARGET · Time Out

Time Out → DISCOVERY

Follow the card through discovery.

Start with the card, surface meaningful relationships, then see where your collection could go.

01COLLECTIONTime Out
02ANALYZERelationships surface
03DISCOVERRelated cards
04COMMANDERDeck direction
05BUILDSee what's possible

CARD OVERVIEW

Time Out

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.

TYPEInstant
MANA{4}{U}
COLOR IDENTITYU
PRINTINGUST · #48
Time OutX-RAY TARGET
RELATED CARDS
RELATED COMMANDERS
DECK POSSIBILITY

MANA FOR CARDS

What could this card unlock in your collection?

Explore the relationships around Time Out, then bring your own collection into the experience.

FAQ

Questions about Time Out

What is Time Out?

Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.

What can you build with Time Out?

Explore related cards and commander paths around Time Out. Mana For Cards helps connect the cards you already own to deck possibilities.

What commanders use Time Out?

See the related commander paths on this page and open any available commander page for more detail.

NEXT STEP

You already own the cards. Let's see what they can do.

Start exploring what your collection could build.