COMMANDER DISCOVERY
The Vision
See what you can build around The Vision.
Flying, vigilance Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn — • Solar Beam — The Vision gains double strike until end of turn. • Density Control — The Vision gains indestructible until end of turn. • Technopathy — Draw a card.
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The Vision → DISCOVERY
Follow the card through discovery.
Start with the card, surface meaningful relationships, then see where your collection could go.
CARD OVERVIEW
The Vision
Flying, vigilance Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn — • Solar Beam — The Vision gains double strike until end of turn. • Density Control — The Vision gains indestructible until end of turn. • Technopathy — Draw a card.

MANA FOR CARDS
What could this card unlock in your collection?
Explore the relationships around The Vision, then bring your own collection into the experience.
FAQ
Questions about The Vision
What is The Vision?
Flying, vigilance Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn — • Solar Beam — The Vision gains double strike until end of turn. • Density Control — The Vision gains indestructible until end of turn. • Technopathy — Draw a card.
What can you build with The Vision?
Explore related cards and commander paths around The Vision. Mana For Cards helps connect the cards you already own to deck possibilities.
What commanders use The Vision?
See the related commander paths on this page and open any available commander page for more detail.
What kind of commander is The Vision?
The Vision is a Legendary Artifact Creature — Robot Hero with color identity .
NEXT STEP
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Start exploring what your collection could build.





