CARD DISCOVERY
The Flame of Keld
What can you build with The Flame of Keld?
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
X-Ray is a metaphor for analysis and discovery — not physical scanning.




The Flame of Keld → DISCOVERY
Follow the card through discovery.
Start with the card, surface meaningful relationships, then see where your collection could go.
CARD OVERVIEW
The Flame of Keld
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

MANA FOR CARDS
What could this card unlock in your collection?
Explore the relationships around The Flame of Keld, then bring your own collection into the experience.
FAQ
Questions about The Flame of Keld
What is The Flame of Keld?
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
What can you build with The Flame of Keld?
Explore related cards and commander paths around The Flame of Keld. Mana For Cards helps connect the cards you already own to deck possibilities.
What commanders use The Flame of Keld?
See the related commander paths on this page and open any available commander page for more detail.
NEXT STEP
You already own the cards. Let's see what they can do.
Start exploring what your collection could build.





