CARD DISCOVERY
Sharktocrab
What can you build with Sharktocrab?
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
X-Ray is a metaphor for analysis and discovery — not physical scanning.




Sharktocrab → DISCOVERY
Follow the card through discovery.
Start with the card, surface meaningful relationships, then see where your collection could go.
CARD OVERVIEW
Sharktocrab
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

MANA FOR CARDS
What could this card unlock in your collection?
Explore the relationships around Sharktocrab, then bring your own collection into the experience.
FAQ
Questions about Sharktocrab
What is Sharktocrab?
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
What can you build with Sharktocrab?
Explore related cards and commander paths around Sharktocrab. Mana For Cards helps connect the cards you already own to deck possibilities.
What commanders use Sharktocrab?
See the related commander paths on this page and open any available commander page for more detail.
NEXT STEP
You already own the cards. Let's see what they can do.
Start exploring what your collection could build.





