COMMANDER DISCOVERY
Kuroki, Thief of Talents
See what you can build around Kuroki, Thief of Talents.
Menace At the beginning of your end step, target opponent may draw four cards. If they do, look at that player's hand and you may cast a spell from their hand without paying its mana cost. If they don't, put two +1/+1 counters on Kuroki.
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Kuroki, Thief of Talents → DISCOVERY
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CARD OVERVIEW
Kuroki, Thief of Talents
Menace At the beginning of your end step, target opponent may draw four cards. If they do, look at that player's hand and you may cast a spell from their hand without paying its mana cost. If they don't, put two +1/+1 counters on Kuroki.

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FAQ
Questions about Kuroki, Thief of Talents
What is Kuroki, Thief of Talents?
Menace At the beginning of your end step, target opponent may draw four cards. If they do, look at that player's hand and you may cast a spell from their hand without paying its mana cost. If they don't, put two +1/+1 counters on Kuroki.
What can you build with Kuroki, Thief of Talents?
Explore related cards and commander paths around Kuroki, Thief of Talents. Mana For Cards helps connect the cards you already own to deck possibilities.
What commanders use Kuroki, Thief of Talents?
See the related commander paths on this page and open any available commander page for more detail.
What kind of commander is Kuroki, Thief of Talents?
Kuroki, Thief of Talents is a Legendary Creature — Spirit with color identity B.
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