CARD DISCOVERY

Jump Scare

What can you build with Jump Scare?

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

X-Ray is a metaphor for analysis and discovery — not physical scanning.

Swords to PlowsharesPath to ExileGenerous Gift Jump Scare X-RAY TARGET · Jump Scare

Jump Scare → DISCOVERY

Follow the card through discovery.

Start with the card, surface meaningful relationships, then see where your collection could go.

01COLLECTIONJump Scare
02ANALYZERelationships surface
03DISCOVERRelated cards
04COMMANDERDeck direction
05BUILDSee what's possible

CARD OVERVIEW

Jump Scare

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

TYPEInstant
MANA{W}
COLOR IDENTITYW
PRINTINGDSK · #17
Jump ScareX-RAY TARGET
RELATED CARDS
RELATED COMMANDERS
DECK POSSIBILITY

MANA FOR CARDS

What could this card unlock in your collection?

Explore the relationships around Jump Scare, then bring your own collection into the experience.

FAQ

Questions about Jump Scare

What is Jump Scare?

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.

What can you build with Jump Scare?

Explore related cards and commander paths around Jump Scare. Mana For Cards helps connect the cards you already own to deck possibilities.

What commanders use Jump Scare?

See the related commander paths on this page and open any available commander page for more detail.

NEXT STEP

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Start exploring what your collection could build.