CARD DISCOVERY

Expel the Interlopers

What can you build with Expel the Interlopers?

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

X-Ray is a metaphor for analysis and discovery — not physical scanning.

Austere CommandFarewellSupreme Verdict Expel the Interlopers X-RAY TARGET · Expel the Interlopers

Expel the Interlopers → DISCOVERY

Follow the card through discovery.

Start with the card, surface meaningful relationships, then see where your collection could go.

01COLLECTIONExpel the Interlopers
02ANALYZERelationships surface
03DISCOVERRelated cards
04COMMANDERDeck direction
05BUILDSee what's possible

CARD OVERVIEW

Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

TYPESorcery
MANA{3}{W}{W}
COLOR IDENTITYW
PRINTINGWOE · #13
Expel the InterlopersX-RAY TARGET
RELATED CARDS
RELATED COMMANDERS
DECK POSSIBILITY

MANA FOR CARDS

What could this card unlock in your collection?

Explore the relationships around Expel the Interlopers, then bring your own collection into the experience.

FAQ

Questions about Expel the Interlopers

What is Expel the Interlopers?

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

What can you build with Expel the Interlopers?

Explore related cards and commander paths around Expel the Interlopers. Mana For Cards helps connect the cards you already own to deck possibilities.

What commanders use Expel the Interlopers?

See the related commander paths on this page and open any available commander page for more detail.

NEXT STEP

You already own the cards. Let's see what they can do.

Start exploring what your collection could build.