CARD DISCOVERY

Dungeon Master

What can you build with Dungeon Master?

+1: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." +1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. −6: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)

X-Ray is a metaphor for analysis and discovery — not physical scanning.

Tatyova, Benthic DruidKambal, Profiteering MayorSythis, Harvest's Hand Dungeon Master X-RAY TARGET · Dungeon Master

Dungeon Master → DISCOVERY

Follow the card through discovery.

Start with the card, surface meaningful relationships, then see where your collection could go.

01COLLECTIONDungeon Master
02ANALYZERelationships surface
03DISCOVERRelated cards
04COMMANDERDeck direction
05BUILDSee what's possible

CARD OVERVIEW

Dungeon Master

+1: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." +1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. −6: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)

TYPELegendary Planeswalker — Dungeon Master
MANA{2}{W}{U}
COLOR IDENTITYUW
PRINTINGPHTR · #2
Dungeon MasterX-RAY TARGET
RELATED CARDS
RELATED COMMANDERS
DECK POSSIBILITY

MANA FOR CARDS

What could this card unlock in your collection?

Explore the relationships around Dungeon Master, then bring your own collection into the experience.

FAQ

Questions about Dungeon Master

What is Dungeon Master?

+1: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life." +1: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card. −6: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)

What can you build with Dungeon Master?

Explore related cards and commander paths around Dungeon Master. Mana For Cards helps connect the cards you already own to deck possibilities.

What commanders use Dungeon Master?

See the related commander paths on this page and open any available commander page for more detail.

NEXT STEP

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