CARD DISCOVERY
Commit // Memory
What can you build with Commit // Memory?
Put target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
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Commit // Memory → DISCOVERY
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CARD OVERVIEW
Commit // Memory
Put target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.

MANA FOR CARDS
What could this card unlock in your collection?
Explore the relationships around Commit // Memory, then bring your own collection into the experience.
FAQ
Questions about Commit // Memory
What is Commit // Memory?
Put target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
What can you build with Commit // Memory?
Explore related cards and commander paths around Commit // Memory. Mana For Cards helps connect the cards you already own to deck possibilities.
What commanders use Commit // Memory?
See the related commander paths on this page and open any available commander page for more detail.
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