CARD DISCOVERY

Commit // Memory

What can you build with Commit // Memory?

Put target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.

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Dig Through TimeTreasure CruiseBrain Freeze Commit // Memory X-RAY TARGET · Commit // Memory

Commit // Memory → DISCOVERY

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01COLLECTIONCommit // Memory
02ANALYZERelationships surface
03DISCOVERRelated cards
04COMMANDERDeck direction
05BUILDSee what's possible

CARD OVERVIEW

Commit // Memory

Put target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.

TYPEInstant // Sorcery
MANA{3}{U} // {4}{U}{U}
COLOR IDENTITYU
PRINTINGAKH · #211
Commit // MemoryX-RAY TARGET
RELATED CARDS
RELATED COMMANDERS
DECK POSSIBILITY

MANA FOR CARDS

What could this card unlock in your collection?

Explore the relationships around Commit // Memory, then bring your own collection into the experience.

FAQ

Questions about Commit // Memory

What is Commit // Memory?

Put target spell or nonland permanent into its owner's library second from the top. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.

What can you build with Commit // Memory?

Explore related cards and commander paths around Commit // Memory. Mana For Cards helps connect the cards you already own to deck possibilities.

What commanders use Commit // Memory?

See the related commander paths on this page and open any available commander page for more detail.

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